Cocos2d-x Animation
Use runAction method of Node.
Blink
auto blink = CCBlink::create(3, 3); auto repeat = CCRepeatForever::create(blink); node->runAction(repeat);
node is Node class instance.
Use runAction method of Node.
auto blink = CCBlink::create(3, 3); auto repeat = CCRepeatForever::create(blink); node->runAction(repeat);
node is Node class instance.