Cocos2d-x Resolution
The most troublesome
Design Resolution
In AppDelegate.cpp(AppDelegate::applicationDidFinishLaunching()), there is glView codes.
To add setDesignResolutionSize, fix design to some extent
if(!glview) { glview = GLView::create("My Game"); director->setOpenGLView(glview); //glview->setDesignResolutionSize(480, 320, kResolutionShowAll); }
kResolutionShowAll is mode.kResolutionShowAll, kResolutionNoBorder, kResolutionExactFit
Separate image using search path
We have display width and height, so we can differentiate images by changing file path.
CCFileUtils::sharedFileUtils()->setSearchPaths(searchPath);
searchPath is file path